“My holly trinity is Amnesia Scanner, Oneothrix Point Never and Arca. I usually like electronic experimental music that makes me feel like I’m going through an epic experience/cosmic ritual”
“I listen to music that puts me in a meditative state. into a stream of consciousness. music that makes me feel safe, like i’m a small fairy taking a nap in a bird’s nest.”
“I listen to ALOT of Radiohead like too much Radiohead lol. As well as sevdaliza, Bjork, shygirl, Grimes, Joji, FKA twigs anything really kind of dark moody I’m a grown up scene kid so that emo shit never goes away unfortunately. The hyper pop and industrial bass playlist on Spotify are literally always on rotation lol my personal favs”
I’m in the game ending, there is not much left to destroy.
Planets banging like billiard balls and trees falling like bowling skittles. Gladiator wounds hidden under makeup. Glittery polish on white sand dunes. Fluorescent colors causing blindness. Boulevards punctuated by wrestlers statues.
Sandmen sleeping on purple smoke clouds. Flowering lightnings reflected on war armor.
Masks to keep breathing the smell of strawberries. Music that mixes with the sound of firecrackers. Attractions in flames and overheated carousels. Blinking blue robotic eyes, nobody to look at them.
Of all the artists I enjoy to publish on Expo156, there is one whose work immediately sticks to our eyeballs, a bit like his extensions of metal or transparent glass which merge with the human body. This is the artist Kaan Ulgener. Originally from Istanbul, he lives and works in London. I told myself that I was going to ask him a few questions to learn more about his futuristic work with biomechanical sensitivity.
Can you define your work?
Kaan: Id define my work as heavily conceptualized, scifi influenced works for the wearable technology industry and cyberfashion/digitalfashion and there are the brutal and erotic and yet Cyborg series that I’m constantly digging in for new rigs/tools.
How do you articulate the relationship between the human body and technology?
Kaan: I’ve always enjoyed Seeing sophisticated devices attached to human bodys, a device that keeps the body parts alive in order to survive, basically an upgrade to human body that will lead to live healthier or easier than it before, and desiging this kind of concepts of futuristic objects and devices gives me more understanding of what to come in the near future of wearable technology!
Which SF artists inspire you the most?
Kaan: There are several artists has been always giving me inspirations like Hans Rudi Giger, Moebius, Hajime Sorayama but Giger is my favourite of them all. He has a super important role in my life and on my works.
(Images of H.R. Giger selected by Kaan to illustrates the interview)
What is the technical production process to create your works?
Kaan: The technical side of my works are always depending from what I do with the specific software, most of the time I start with concepting on 2d by sketching, if it makes sense or its looking fun, I start building it on 3d platforms such as Zbrush, Moi3d, Substance Painter, Blender, there are so many software for different kind of field, I use virtual reality as well, in my pipeline preferably in the making of the masks and for the real world sizing or just to see it in vr see the details or tweak the small features of the object. Rendering mostly take long because I work on high poly models however it depends wheater I use glass/liquid as they take extra time to render.
Thanks for your answers Kaan! I hope that your hydroglass creations of which you have the secret will continue to flow for a long time in our other worlds and that the metallic frames of your art will always surround our minds!